Hipfire Games
Based in Helsinki, Finland


The team

Hipfire Games, formed in 2017 with focus on multiplayer VR and social interaction. A tiny but highly passionate team of developers!



Blastworld is a lot more than a collection of random games, it’s an actual world where you can play games, explore and spend time with other players and friends.


All the worlds will be visited through the Hub which acts as your social anchor in the game, it’s where you start your games and find your own quarters. All of this will be gradually built with the community.


Blastworld already features unique game modes like Zombies Royale and as the new addition, the class-based Overkill mode, similar to Overwatch’s Assault. Except you can climb every surface in the game, allowing for really fun vertical gameplay!


Apart from being a whole blast to play, it focuses on solving one of the fundamental things that has been holding competitive VR gaming back, the locomotion. While previously you’ve had to choose between the non-immersive teleport or potentially sickness-inducing trackpad locomotion, the company claims to have come up with a way of satisfying both the comfort and immersive seeking players with the out-of-body jumping and a unique style of arm-swinger locomotion.



Failspace offers a fun and ever-changing co-op experience for up to 4 VR players at once, where the situations in and outside of your spaceship can escalate fairly quickly if you and your crew are not on top of everything. And staying on top of things usually requires some stout commands, hastily read instructions and panicked shouting. And of course lots of blaming when it eventually goes wrong.


The hectic gameplay comes in bursts as players are asked to complete missions of different lenghts and dangers while wrangling the ship systems which need constant attention and repair. The trips are also sprinkled with humorous incidents along the way. In roguelike style, the challenge is to get as far as possible without running out of supplies, which include everything from fire extinguishers to spare parts for the ship.


The game was planned to have a support for non-VR players via mobile devices but this feature was later cut from the production.